Someone wanted some facial advice, so I just collect some tips. Free to ask for more advice.
Tag: art ref
I’ve been doing a lot of movement studies lately to finally get the “full figures and dynamic poses give me headache” problem out of my way. These are in large part referenced from invaluable motion sequences by Eadweard Muybridge.
Of course I imagine it’s Corvo training, because it makes my life more beautiful.
Cheers ❤
Some sample pages from Andrew Loomis’s series on how to draw comics, 1939-1961, concerning perspective and composition. (The changes in font and layout stem from the fact the pages come from different prints.)
I tried to collect the most useful pages, but of course I’m limited to only 10 images per post.
This is a follow-up of sorts of the Disney “how to draw comics” handouts I posted earlier, and which can be found HERE.
WebGL Water is a great water simulator, with a sphere that can interact with the water’s surface. It can be paused which means you can then use it as a reference for lighting, reflections, refractions, etc.
Painting Tutorials:

Was too fun to make.
For my followers to reference:
do your research and go wild
Holy shit this is seriously fantastic!!!
Dude… there’s highlights and shadows of each color too?? BLESS YOUR SOUL!
quick frills/layering walkthrough I posted on twt but never got around to putting in here :0











































